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Thread: AAR, Midway Campaign, 8-29-2010

  1. #1

    Default AAR, Midway Campaign, 8-29-2010

    From: XO, 352nd VFG
    Subj: After Action Report, Midway AKAFA Campaign, 8-29-2010

    Persecutor assigned to Hotel Flight. Flying a Kate, armed with a 600 kg bomb, target was enemy aircraft carriers. Target altitude was 2900 feet, target speed 240 kph. Flight leader, CO Deacon.

    Flight departed on time, although Persecutor was the victim of a spawn incident and waited to respawn until the decks were clear after all had departed. Because Persecutor had "died", he had a birds-eye view of the carrier deck and could act as departure control.

    Flight followed course instructions, although departure on first leg was too early to permit Persecutor to close up until mid-second leg. Persecutor was able to "cut the corner" and achieve formation after approximately 10 minutes of flying. First mission flight to target was uneventful; flight plan was followed with minor deviations and enemy carrier force was located. Persecutor was third in line for carrier strike. Strike was from stern to stem; perfect line up for a successful drop. Deacon and Duckman dove on the enemy carrier first. Persecutor was unable to see strikes on the enemy carrier from either aircraft's bombs, nor did he see evidence of a miss.

    Persecutor dropped and climbed out and to the left, unhurt. Although he did not see his bomb strike, his hit was confirmed by bomber 4 in the assault whose bomb also struck the carrier's deck.

    Persecutor departed on the CO's heading, observing the CO's plane to be leaking fuel. Midway on the return flight to the carrier Persecutor's computer suffered a seizure and the game had to be restarted. Damn and double-damn but that is frustrating.

    Second sortie was a abort; Persecutor departed the carrier in a Zero to provide CAP over the carrier fleet but was recalled to attack Midway. Somewhere in this time frame Persecutor suffered a second "lock-up" of the game and had to restart.

    Third sortie was an attack on Midway. The CO also suffered a lock-up and had to quit the game and rejoin; as he was doing so Persecutor and others orbited the carrier awaiting his return. A flight of six or seven departed the carrier for Midway. It was a long flight but eventually the target was sighted and attacked. The 352nd was joined in the attack by a flight of 4 others from another section. Persecutor was first on the target and the first to draw the enemy's ire. Flying down the right side of the runway at Midway looking for ground targets Persecutor identified none, but did notice an EA departing on the runway. As Persecutor banked to engage the EA (with what? the Kate has no forward guns!) his Kate took a flak hit that broke his ailerons and removed the left elevator, cutting the rudder cables. The Kate was doomed. Persecutor put the aircraft in level stabilizer and jumped to the gunner position in the hopes that an EA would attack his crippled ship, but none did and the ship crashed into the sea. Looking around as Persecutor floated in his asian version of a Mae-West, Persecutor was able to see that the airfield at Midway was ablaze end-to-end. The strike was particularly impressive looking from water level!

    Fourth sortie was a final attack on the enemy aircraft carrier after joining Golf flight. The flight to the target was tense; EA were reported to be CAP-ping the area. As the carriers were located so was the enemy CAP, which jumped the Kates. Goshawk and Persecutor were shot down before reaching the carrier; BlackSnake, who was credited with sinking an earlier carrier, was able to get through the CAP and flak and sink the stricken second carrier (which needed only one more bomb strike to sink). Score two carriers -- apparently the enemy has two remaining.

    Conclusions: the mission planning was very well done and coordination was fair. There were sufficient attackers in the first wave to, had every aircraft hit its target, eliminate one, probably two, carriers. The 352nd does not normally fly Kates and bomb carriers, hence our success rate was low. It is my impression that the first target carrier should have been sunk by our fourth pilot in line had all three earlier aircraft hit their target. To repeat missions of this sort successfully will require practice on the part of every pilot.

    Following mission instructions from the planners is critically important. A great deal of thought was given to the strategy employed and mission timing was an important factor. Familiarizing ourselves with the task and following the instructions of the planners is a key to mission success. Of course, planners cannot implement; that's up to us. We did okay; we can do better.

    Spawning into the carrier for departure should be done by flights, each awaiting the previous flight's departure before themselves spawning to the carrier. By this method spawn incidents on the carrier deck should be minimized.

    In Summary:
    Persecutor enjoyed the experience and is looking forward to the next event!
    Pers

    Ahh, isn't he such an Angel?
    How could you possibly shoot at him?

  2. #2

    Default Re: AAR, Midway Campaign, 8-29-2010

    I can't add to much to what Pers has written. We do need to "take turns" in spawning into the game on a carrier. Without which spawn deaths are guaranteed. Lesson learned and will be adopted should we fly this sort of mission again.
    The other glaring procedure which needs to be addressed is in visualizing hits or misses by previous planes. I know it is difficult during a bomb run to look for success or failure by the guy in front of you, but it is the only sure way we have of determining hits or misses. Therefore in this venue, we need to string out our bombers, assuming they are not being attacked by CAP, so that each can watch the b-run of the one in front of him and not only determine hits or misses but learn what works and what doesn't based upon the plane in front of you.

  3. #3

    Default Re: AAR, Midway Campaign, 8-29-2010

    Quote Originally Posted by 352ndDeacon
    ...
    The other glaring procedure which needs to be addressed is in visualizing hits or misses by previous planes. I know it is difficult during a bomb run to look for success or failure by the guy in front of you, but it is the only sure way we have of determining hits or misses. Therefore in this venue, we need to string out our bombers, assuming they are not being attacked by CAP, so that each can watch the b-run of the one in front of him and not only determine hits or misses but learn what works and what doesn't based upon the plane in front of you.
    Good idea. But ....... the server may be a problem here. I was dropping in on the carrier as both you and Duck dropped your bombs and had a clear and unobstructed view of the carrier flight deck. I saw both planes ahead of me drop in and, I presume, drop their bombs as I was descending .... the scene was staring me in the face. I saw no explosions. I also didn't see any splashes indicating a miss. I saw nothing at all from which to conclude the drop was successful or not. Presumably the server didn't update the event visually.

    As I departed the carrier and looked over my shoulder (only the briefest of glances, my primary goal was to escape successfully) I couldn't tell if any damage was done at all. The scene simply wasn't updated.

    That was very different from what I saw as I was floating around looking back at Midway .... the island airfield was totally ablaze.

    Perhaps the fact that the carrier was moving and there were so many objects being re-drawn every frame by the server explains the lack of visual verification. Dunno, but eyeballing the damage would not be helpful. Also, maybe someone behind me in the bomber stream saw more than I did.
    Pers

    Ahh, isn't he such an Angel?
    How could you possibly shoot at him?

  4. #4
    Senior Member
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    Default Re: AAR, Midway Campaign, 8-29-2010

    Well the story continues...

    Judging from the campaign score list my name is alltogether missing. Better call me "Ghostpilot" Has to do with the "pilot"part in my callsign I presume.

    During the first bombing run I successfuly dropped a 250 kg bomb on the Eastern carries, witnessed by Crater/RJ from a Zeke.
    During 2nd sortie we were assigned to "Golf" Division , me flying Escort, Gosling, Snake, RJ and Mike flying Kates.

    But now they were waiting...I soon got tangled up with 2-4 wildcats and obviously died an herioc death, seeing my fellow flight members getting hit, screaming in agony. Mike even dropped a torpedo while half his wing was blown away. Too bad he missed. However, one of us got through (Snake) and scored a hit with a 600kg bomb.

    Sortie 3 was rinse and repeat, only now we got attacked during our ingress, Snake again got through, and got the carrier sunk. He had a great story to tell as well, when the Carrier was sinking, a Wildcat was trying to land on it, obviously he didn't make it lol.

    Sortie 4 was one flight to remember by, we took a huge detour, made a sharp turn East, Bandits were chasing us all over the place, I claim one Wildcat killed, possible another shot up pretty well, and Snake again managed to drop and got the second carrier on his conto. It was a sight to behold, that sinking carrier.

    All in all a pretty intense morning, looking forward to the next installment, and we won the mission.

    cheers,

    Ghostpilot
    nunc aut nunquam!

  5. #5
    Senior Member
    Join Date
    Nov 2009
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    117

    Default Re: AAR, Midway Campaign, 8-29-2010

    Copied from the Blueberry Bunker, congrats!

    Quote:
    Gentleman,
    I would like to express my congratulations and gratitude for a exceptional mission last night.
    Despite the technical difficulties suffered by many, and the flammable nature of our A/C, not only did you sink two enemy carriers, you hammered Midway and defended the invasion task force against all odds.
    We had an excellent showing and the welcome addition of a large number of the 352nd which certainly made the completion of objectives possible.
    Due to your dedication and skill, we won last nights mission in points, something the other side never did against you when you flew blue.
    We have lost our invasion force carrier, which makes the next mission a little more difficult, but you have dealt a devastating blow to the other side and the invasion of Midway is a distinct possibility.
    You have now sunk three of their operational carriers leaving them with about two to work with.
    Remember, once you sink the carrier you take away their A/C in the carrier.
    I would also imagine you have seriously hampered their operations at Midway from the fact they were not flying any F4F's to meet our fighters at the end of the mission.
    So again, well done to one and all. I am very proud of your accomplishments as you should be.
    But now comes the hard part.
    We must defend the invasion force, keep up the pressure on Midway and sink the last two fully operational carriers.
    By no means any easy feat, but very possible, but only with and by your assistance.
    So I urge each and everyone of you to to fly on Friday night. Let your Squadrons and your friends know the magnitude of this mission. Beg them, borrow them, steal them or blackmail them but get them to fly with you.
    Together we can make the impossible, possible!
    The campaign may go on for a couple of missions, but this Friday's mission will decide the victor.
    And gentleman, it is my intent that you shall be the victors!


    My complements

    AKA_Taipan
    “VIPER”

    unquote

    Ill fly Friday.
    nunc aut nunquam!

  6. #6

    Default Re: AAR, Midway Campaign, 8-29-2010

    I really enjoyed the mission, I didn't like the game freezes not one bit, that's the sort of thing that can turn you away from participating in large scale campaigns but that's also to be expected. Of the three sortie I flew two ended in game freezes and one in being shot down, however the damage the Boss and I did on the left side of Midway was worst the shoot down although I think had the Boss been 10-15 seconds late on his attack turn he would have been the one shot down and not me but as they say, 'Protect the Old' and that's what happen and allowed the Boss to escape. TC

    The call has gone out for Friday Night, I know it was said that participation on Friday would be and individual choice, but does the staff intend to put out a call for max participation this Friday? Awaiting Orders......

  7. #7

    Default Re: AAR, Midway Campaign, 8-29-2010

    Quote Originally Posted by 352ndtoo-cool
    ...
    The call has gone out for Friday Night, I know it was said that partic pation on Friday would be and individual choice, but does the staff intend to put out a call for max participation this Friday? Awaiting Orders......
    Fridays are hard for me, but I'm going to do everything I can to be there.
    Pers

    Ahh, isn't he such an Angel?
    How could you possibly shoot at him?

  8. #8

    Default Re: AAR, Midway Campaign, 8-29-2010

    Fridays will continue to be on a "volunteering" basis. If you have the time and are inclined to fly - go to it. If not, then there's no problem.
    We've introduced ourselves to the AKA's this past Sunday and we know how to get on their new TS server and change comms. I can't see any reason they wouldn't be happy if some showed up Friday.

  9. #9

    Default Re: AAR, Midway Campaign, 09-05-2010

    I enjoyed last nights mission, I'm really proud of this group and the fact that we were able to make a really good showing in numbers. My only observation has to due with the form up part of the mission, I think Flight leaders once airborne should make one circle around launch area and immediately turn to heading at no more than 50% power to allow the remaining flights to catch up and form up on lead. Our formations I have to admit sometimes sucks because it's taking so long to catch up with the main flight. Comm's and Team work has in my opinion really improved but we can improve more. We got sucked in when we lost the last carrier by the high intruders that pull a good portion of us away from the defense of the fleet, the opposing force really did a good job on that part of their plan and while we were expecting this it still took us by suprise and once we realized what had happen the order from the Boss was to find that f---ing Enemy Bastard before he was able to recover and bring his ass down which in fact we did lead by the XO a three ship flight took off in the last reported heading of the Enemy and with in 10 Min's the flight was able to locate catch and destroy the enemy due in no small part to the expert gunnery of the XO and Maj RJ. Well Done! Although we loss a carrier that pilots celebration was short lived.

    We need to hear from all member on their observations during this campaign so we can adjust out tactics and improve on our skill. To All Members, Well Done Guys.... TC

    PS, If I didn't misunderstand I think it was mentioned that a French campaign using our map was in the making, we need to start getting in some flight time on the CCM.

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