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Thread: The V-2

  1. #31

  2. #32
    Administrator wheelsup_cavu's Avatar
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    Default Re: The V-2

    Quote Originally Posted by 352ndBooze
    LOL, this is a hoot.

    How is the V-2 mod coming Booze ?
    : ;D


    Wheels

  3. #33
    Administrator wheelsup_cavu's Avatar
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    Default Re: The V-2

    Someone already made a V-2 mod, you know where.
    Didn't know if anyone wanted to check it out.

    Wheels

  4. #34

    Default Re: The V-2

    Thats awesome Wheels thanks for the info. Another thing to cross off the list. ;D

    Booze

  5. #35
    Administrator wheelsup_cavu's Avatar
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    Default Re: The V-2

    It's still a Wip at the moment Booze.
    The last I read he was on version 3 and looking to create a new slot for it.
    If I read his description correctly the one right now takes the place of the V-1 but it has a ballistic trajectory instead of a flat trajectory.
    It is supposed to be fast as hell too.

    Wheels

  6. #36

    Default Re: The V-2

    Confirmed.....I was testing both V-1 and V-2 last weekend for range and time to target on the CCM map.

    The {WIP} V-2 Mod version is "0.3" not "3" and yes it does replace the in-game V-1 so you'd loose that capability. Definitely a "work in-progress" at this point. "IF" the author can get it in-game as a separate object it will/would be good. The V-2 implementation, at this point is crude and inacurate and will require some ballistics and animation work before its acceptable - IMHO.

    Now the V-1 on the other hand is a real "piece of work"!!! As I have already pinpointed all the known launch sites on the CCM; I have re-created launches from each of them to recorded historical locations in the UK. Every single target is "in range"!!!! On a 1:1 map, I was afraid the modelling for the V-1 would not have sufficient range - as none of the maps in the game at that point (original V-1 release date) were large enough to test a "maximum" range of the V-1.

    So, those of you out there in the community looking to recreate the "Reign of Terror" missions should relax - the V-1 is extremely capable and accurate.
    "War has a grim purpose and is extremely complex. Sophisticated planning and doctrine are present at every level. Yet at the point of fire battle is the essence of chaos and violence."

  7. #37
    Administrator wheelsup_cavu's Avatar
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    Default Re: The V-2

    Thanks Oscar,

    Hopefully he can get a new slot figured out and improve it more.
    I don't want to lose the V-1 as it fits in more nicely with the first Cross Channel Map.

    Wheels

  8. #38
    Administrator wheelsup_cavu's Avatar
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    Default Re: The V-2

    Does anyone know how the V-2 mod panned out ?
    I spent a couple of hours looking for it and all references to it seem to be gone.
    Or I can't use a search function very well... :


    Wheels


  9. #39

    Default Re: The V-2

    That is because I had a falling out with AAA too lol

    but I thought you might want the latest version.

    PM me for your use.

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